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What I did :

Game Design, Level Design,

Game Programming, Music

Avril is a group project game developped for school.

In this rogue-like video game, the player controls Avril, a girl who died and was sent to hell. She will cross Heaven to retrieve her dog.

Avril is a prototype but I'm quite satisfied of the work accomplished.

The game is really hard, but Hades players will quickly find their marks.

Regardless my affection for Avril, it's important to note that persist a few bugs and that the game lacks of feedbacks.

My roles on this project :

  • Design and programmation of most of the ennemies comportment (including the boss)

  • Difficulty and game balance

  • Design of a few maps

  • Animations and VFX integration

  • Music composition

  • Trailer Editing

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