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What I did :
Game Design, Level Design,
Game Programming, Music
Avril is a group project game developped for school.
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In this rogue-like video game, the player controls Avril, a girl who died and was sent to hell. She will cross Heaven to retrieve her dog.
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Avril is a prototype but I'm quite satisfied of the work accomplished.
The game is really hard, but Hades players will quickly find their marks.
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Regardless my affection for Avril, it's important to note that persist a few bugs and that the game lacks of feedbacks.
My roles on this project :
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Design and programmation of most of the ennemies comportment (including the boss)
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Difficulty and game balance
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Design of a few maps
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Animations and VFX integration
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Music composition
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Trailer Editing
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