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What I did :

Game Design, Level Design,

Game Programming, Music

Avril is a group project game developped for school.

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In this rogue-like video game, the player controls Avril, a girl who died and was sent to hell. She will cross Heaven to retrieve her dog.

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Avril is a prototype but I'm quite satisfied of the work accomplished.

The game is really hard, but Hades players will quickly find their marks.

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Regardless my affection for Avril, it's important to note that persist a few bugs and that the game lacks of feedbacks.

My roles on this project :

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  • Design and programmation of most of the ennemies comportment (including the boss)

  • Difficulty and game balance

  • Design of a few maps

  • Animations and VFX integration

  • Music composition

  • Trailer Editing

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