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Sweet Death

What I did :

Game Design,  System Design,

Level Design, Sound Design

Sweet Death is a mobile game developed for the Meta Horizon platform during my internship at Virtuallyz Gaming.

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It is a platform and racing 3D game in which players have to reach the finish line of different circuits. The twist is, in the DeathRun game mode, one player takes the role of "the Death" and have to activate traps to prevent the other players, "the Runners" to reach the end of the track.​​​

Map 1

MAP5_Overview.png

Map 3

MAP4_Overview.png

Map 2

MAP6_Overview.png

Map 4

My roles on this project :

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  • Game Design and documentation

  • System Design

  • Level Design

  • User eXperience

  • Sound design and production

  • Teaser Editing

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