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Sweet Death
What I did :
Game Design, System Design,
Level Design, Sound Design
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It is a platform and racing 3D game in which players have to reach the finish line of different circuits. The twist is, in the DeathRun game mode, one player takes the role of "the Death" and have to activate traps to prevent the other players, "the Runners" to reach the end of the track.​​​


Map 1

Map 3

Map 2

Map 4
My roles on this project :
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Game Design and documentation
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System Design
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Level Design
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User eXperience
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Sound design and production
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Teaser Editing
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