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Basilisk's Isles is my graduation project, and is still in production.
The Demo is available on Steam
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It's a knowledged based investigation game. The player has access to different tools and specific windows, and must use them to collect informations in order to solve the mysteries of the isles.
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Basilisk's Isles immerses the player in a computer simulation that he can modify and influence by adding new items and taking control of other characters.
My roles on this project :
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System design and system consistensy
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Puzzle / Investigation design
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User eXperience (feedbacks, interface, screenflow...)
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Sound Design
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Documentation & Quality Assurance
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