top of page
Feather
What I did :
Game Programming, Game and Level Design

My roles on this project :
​
-
Design and programmation of all the enemies
-
Design and programmation of multiple systems (ex : traps / interactions / puzzles / fast travel...)
-
Level design of the dungeon
-
Animations and VFX integrations
-
Trailer and video editing
Feather is the restult of a school group project.
It's a beautiful 2D Zelda-like video game based on narration.
It was a very demanding project to work on, and I had to adventure out my comfort zone.
The game contains good ideas which could have been more/better exploited.
​
The player enbodies an anthropomorphic character (half bird / half human) who felt from his hometown and has to explore a dangerous forest to get back home.

bottom of page